Use arrow keys to move and Escape to bring up the menu.

A #mermay game, made in four weeks. Many thanks to for character art and other help.

This game's core mechanics are based on the Game Boy Color game The Legend Of Zelda: Oracle Of Ages. Link could get a mermaid suit in that game which allowed for faster swimming and deep sea diving, but with slightly awkward controls of tapping the dpad. This unorthodox control scheme turned into a gimmick, and then I decided to double down on the gimmick and let the player grab and throw things using just the directional controls.

Check the ESCAPE menu for a control scheme that requires less button pressing. I made sure most enemies won't attack you from offscreen but if you find yourself dying a lot try moving more slowly.


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