Project White Deer
A character controller asset for Godot Engine. This is inspired by the movement in Ocarina of Time.
The source code is available at https://github.com/tkeene/project-white-deer There's also a roadmap for more features I'd like to add. Suggestions and feedback are appreciated.
Features:
- Awful programmer art
- Camera can be rotated horizontally
- Camera detects walls and pulls in to avoid them
- Detects ledges/chasms and jumps off of them
- Can glide for air control and slower descent
- Detects knee-high ledges and hops up onto them
- Detects high ledges, jumps to grab the corner, then climbs up onto them
- Climbs vertically and horizontally on climbable surfaces using physics layers (they're green in the demo)
- A short dash
- Simple drop shadow
- Can stab things with a sword
- Can charge up a sword spin attack
- You can juggle boxes for a high score
Status | Prototype |
Category | Tool |
Platforms | HTML5 |
Author | Kobold's Keep Videogames |
Made with | Godot |
Tags | 3D, Action-Adventure, Godot, Open Source, Prototype, Project template |
Leave a comment
Log in with itch.io to leave a comment.