0.2a Release, Saving/Loading Worlds Added!
SeptSide » Devlog
The 0.2a release is out! The biggest new feature is the ability to save and load the worlds you create. Press Escape and click the Quit button in the menu to save your world and its changes to disk.
0.2a Release Notes:
- Added a modding guide explaining what all of the Lua script hooks do.
- Modding now also supports a Definitions folder in AppData.
- Added saving/loading from disk.
- Added premium and demo versions.
- Made skyboxes nicer, added more options to Lua skybox color hooks.
- Minor UI bugfixes.
- Added better worldgen error handling.
Files
SeptSide_0.2a.zip 19 MB
Oct 29, 2020
SeptSide_0.2a_Demo.zip 19 MB
Oct 29, 2020
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SeptSide
(2020) Multiplayer voxel-building videogame with worldgen modding and a free demo
Status | Released |
Author | Kobold's Keep Videogames |
Tags | Creative, Cute, lua, Moddable, Multiplayer, Non violent, Sandbox, Voxel |
Languages | English |
More posts
- TeaserNov 03, 2022
- Tutorial #1: 2D Noise Heightmap TerrainFeb 13, 2021
- Price Reduction, Next ProjectDec 31, 2020
- 0.4a Release, Final Content PatchDec 26, 2020
- 0.3a Release, 50% Off Sale!Dec 05, 2020
Comments
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Demo 0.2a Crashing on start in Windows 7 64-bit
Thanks for testing that. Are you running 32-bit? I think my Unity and IL2CPP setup doesn't support that, unfortunately.
64-bit
Which Windows 7 Service Pack version are you running?
Did it put any .log files in %appdata%\..\LocalLow\Kobold's Keep\SeptSide ?
I have added a 0.3_Compatibility version, which should work with Windows 7. Could you give it a try and let me know if it works?